Hi DEV, important questions, will there be content and a harem ending? and is the content forced or can it be avoided? By this I mean some fetishes or tags that are sometimes presented in the game that are not to everyone's liking such as lesbians, ntr, femdom, etc.
when you say optional do you mean that a players choice will determine if the scene/fetish happens in there playthrough at all? Or is it a skip option where it happens bu the player has the choice to view it or not
When you look at the visuals, this game clearly has a lot of effort and care behind it, and there certainly is potential here.
But it has one massive downside: the dialogue. It is often really on the nose and clunky.
There are issues like exposition that feels forced (especially the introduction suffers from this). But most of the problems stem from the fact that the writer clearly isn't entirely comfortable writing in English: Sentences can be weirdly worded, characters speak with little subtlety, informal language is used where it doesn't fit, and every few minutes there was a word so obscure I had to look up what it meant.
The world seems interesting, the sound is very well done, and the minigames do give more variety. But the dialogue is a dealbreaker for me.
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Is this going to have ntr/sharing?
Hi DEV, important questions, will there be content and a harem ending? and is the content forced or can it be avoided? By this I mean some fetishes or tags that are sometimes presented in the game that are not to everyone's liking such as lesbians, ntr, femdom, etc.
Hi. Yes, a harem is planned. Any specific fetishes, if they appear, will be optional.
when you say optional do you mean that a players choice will determine if the scene/fetish happens in there playthrough at all? Or is it a skip option where it happens bu the player has the choice to view it or not
Hard pass
When you look at the visuals, this game clearly has a lot of effort and care behind it, and there certainly is potential here.
But it has one massive downside: the dialogue. It is often really on the nose and clunky.
There are issues like exposition that feels forced (especially the introduction suffers from this). But most of the problems stem from the fact that the writer clearly isn't entirely comfortable writing in English: Sentences can be weirdly worded, characters speak with little subtlety, informal language is used where it doesn't fit, and every few minutes there was a word so obscure I had to look up what it meant.
The world seems interesting, the sound is very well done, and the minigames do give more variety. But the dialogue is a dealbreaker for me.